Explore the vast seas of Sailor Piece. Each island contains unique bosses, shops, and quests essential for your progression.
Follow this linear route from Level 1 to endgame. Complete all quests on each island before moving on.
| Island | Level | Key Activity |
|---|---|---|
| Shells Town | 1+ | Starting quests, learn combat basics |
| Orange Town | 50+ | First boss encounter, weapon upgrade |
| Syrup Village | 125+ | Unlocks Fruit rolling |
| Baratie | 200+ | Fighting style NPC |
| Arlong Park | 350+ | First major boss, weapon drops |
| Loguetown | 500+ | Accessory shop, quest chain |
| Reverse Mountain | 600+ | Entry to Grand Line |
| Drum Island | 750+ | Healing NPC, cold-resist gear |
| Alabasta | 950+ | Desert dungeon, Sand boss |
| Skypiea | 1100+ | Flight unlocks, cloud bosses |
| Water 7 | 1400+ | Ship upgrades, NPC tasks |
After Water 7, you'll unlock Endgame Hub Islands (shown below) which can be visited in any order based on your goals.
Level Range: 1 - 50
Starting area. Contains basic shop, Fruit Dealer, and Thief Boss (Lv25).
Level Range: 50 - 200
Home to Saber Boss. Good for early mid-game farming.
Level Range: 200 - 500
Location of the Armament Haki Trainer and Winter Warden Boss.
Level Range: 800 - 1500
Location of the Observation Haki Trainer and Desert Boss.
Level Range: 1500 - 2500
Ragna Boss spawn. Critical for crafting the Ragna Sword.
Level Range: 2500 - 5000
Home to Gojo and Sukuna. Conqueror's Haki Trainer is hidden here.
Level Range: 5000 - 9000+
Spawn of "The Strongest of Today". Best place for Artifact farming.
Level Range: 3000+
Ichigo and Aizen bosses. Get your Bankai here.
Level Range: Any
Hub area for future updates and events.